tfm-add-card
tfm-add-card is a skill that allows developers to add new cards to TFM by registering the card name, implementing the card, registering in manifest, and writing unit tests.
Browse and install thousands of AI Agent skills in the Killer-Skills directory. Supports Claude Code, Windsurf, Cursor, and more.
tfm-add-card is a skill that allows developers to add new cards to TFM by registering the card name, implementing the card, registering in manifest, and writing unit tests.
convert-to-docker is a skill that migrates NanoClaw from Apple Container to Docker, changing container runtime, mount syntax, and startup checks
3-identifying-architecture is a code analysis skill that reviews tech stacks and categorized files to understand codebase structure and major concerns.
tailwind-ecommerce is a set of reusable UI components and patterns built with Tailwind CSS, designed to streamline ecommerce development
karpathy is a set of coding principles for writing clean, minimal, and purposeful code, focusing on clarity and simplicity in AI agent development.
run-all-checks is a skill that automates the execution of various project checks, including ruff, mypy, pytest, and Sphinx docs, to identify and fix errors.
react-spectrum-s2 is Adobe's implementation of the Spectrum 2 design system in React, providing a set of accessible UI components.
Detailed-implementation-plan is a skill that generates an actionable implementation plan from a plan-based-page output file, using fixed paths and supporting parallel session execution.
Merge is a Git-based skill that performs squash merges of feature branches into main, utilizing worktree detection and automation.
bmad-validate-prd is a skill that activates the BMAD PRD Validation workflow, using a step-file architecture and configuration loading from _bmad/bmm/config.yaml
Iterative-review is a quality assurance workflow that improves OpenCode documentation and settings through a cyclical process of modification, review, and revision.
threejs-fundamentals is a skill that provides the foundation for creating 3D graphics using the Three.js library, covering scene setup, camera configuration, and WebGL rendering.