file-context-planning
file-context-planning is a Codex-compatible skill that uses persistent markdown files as working memory on disk for planning and automation purposes.
Browse and install thousands of AI Agent skills in the Killer-Skills directory. Supports Claude Code, Windsurf, Cursor, and more.
file-context-planning is a Codex-compatible skill that uses persistent markdown files as working memory on disk for planning and automation purposes.
Two Brave Search Goggles designed to rerank search results based on the reliability of sources as determined by the Wikipedia community.
Antigravity Manager is a powerful Electron-based application designed to manage accounts and processes for the Antigravity application. It provides a seamless interface for switching accounts, backing up progress, and controlling the application lifecycle.
context-loader is a multi-agent AI development environment skill that loads project context to synchronize knowledge between Codex CLI and Claude Code.
custom-frontend-design is a Deep Agent Harness framework that builds distinctive frontend interfaces using Vercel's AI SDK v6, focusing on aesthetic details and creative choices.
crosspost is a skill that distributes content across multiple social platforms, adapting it for each platform's native conventions and limitations.
compile-agents-context is a skill that standardizes AGENTS discovery and regeneration with explicit options, including scan depth and dependency inclusion.
context-loader is a skill that loads shared project context from the .claude/ directory to ensure consistency between Codex CLI and Claude Code.
context-loader is a skill that loads shared project context from the .claude/ directory to ensure consistency between Codex CLI and Claude Code
context-loader is a skill that loads project context from .claude/ directory to synchronize knowledge between Codex CLI and Claude Code
Convert is a skill that transcribes mathematical content into LaTeX format, prioritizing accuracy for precise representations.
openspec-continue-change is a skill that enables developers to continue working on a change by creating the next artifact, using commands like openspec list --json.