reactive-polling — community reactive-polling, r3f-gamedev, community, ide skills, Claude Code, Cursor, Windsurf

v1.0.0
GitHub

About this Skill

Perfect for Frontend Agents needing advanced React state management and re-render triggering capabilities. ⚛️ React Three Fiber Game Dev Recipes

verekia verekia
[0]
[0]
Updated: 3/5/2026

Agent Capability Analysis

The reactive-polling skill by verekia is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance.

Ideal Agent Persona

Perfect for Frontend Agents needing advanced React state management and re-render triggering capabilities.

Core Value

Empowers agents to poll for changes to any value and trigger React re-renders when it changes, utilizing the `useFrame` hook and configurable FPS throttling, while leveraging selector functions to detect changes and update state.

Capabilities Granted for reactive-polling

Polling external data sources for real-time updates
Triggering React re-renders based on dynamic value changes
Optimizing performance with configurable FPS throttling

! Prerequisites & Limits

  • Requires React and React Three Fiber integration
  • Dependent on `useFrame` hook for periodic polling
  • Limited to React-based applications
Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

reactive-polling

Install reactive-polling, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.

SKILL.md
Readonly

Reactive Polling

Poll for changes to any value and trigger React re-renders when it changes.

Technique

Create a useReactive hook that uses useFrame to periodically check a selector function. When the value changes, update React state to trigger a re-render. Throttle with a configurable FPS.

Key Concepts

  • Selector function returns the value to watch
  • Compare with previous value to detect changes
  • Only update state when value actually changes
  • Throttle polling with useFrame's fps option
  • Use sparingly for values that don't change frequently

Usage

tsx
1const useReactive = <T,>(selector: () => T, fps = 30): T => { 2 const [reactiveValue, setReactiveValue] = useState<T>(selector()) 3 const previousValueRef = useRef(reactiveValue) 4 5 useFrame( 6 () => { 7 const newValue = selector() 8 if (previousValueRef.current !== newValue) { 9 previousValueRef.current = newValue 10 setReactiveValue(newValue) 11 } 12 }, 13 { fps } 14 ) 15 16 return reactiveValue 17} 18 19// Usage 20const isAboveZero = useReactive(() => position.y > 0)

This skill is part of verekia's r3f-gamedev.

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is reactive-polling?

Perfect for Frontend Agents needing advanced React state management and re-render triggering capabilities. ⚛️ React Three Fiber Game Dev Recipes

How do I install reactive-polling?

Run the command: npx killer-skills add verekia/r3f-gamedev/reactive-polling. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for reactive-polling?

Key use cases include: Polling external data sources for real-time updates, Triggering React re-renders based on dynamic value changes, Optimizing performance with configurable FPS throttling.

Which IDEs are compatible with reactive-polling?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for reactive-polling?

Requires React and React Three Fiber integration. Dependent on `useFrame` hook for periodic polling. Limited to React-based applications.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add verekia/r3f-gamedev/reactive-polling. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use reactive-polling immediately in the current project.

Related Skills

Looking for an alternative to reactive-polling or another community skill for your workflow? Explore these related open-source skills.

View All

widget-generator

Logo of f
f

f.k.a. Awesome ChatGPT Prompts. Share, discover, and collect prompts from the community. Free and open source — self-host for your organization with complete privacy.

149.6k
0
AI

flags

Logo of vercel
vercel

flags is a Next.js feature management skill that enables developers to efficiently add or modify framework feature flags, streamlining React application development.

138.4k
0
Browser

zustand

Logo of lobehub
lobehub

The ultimate space for work and life — to find, build, and collaborate with agent teammates that grow with you. We are taking agent harness to the next level — enabling multi-agent collaboration, effortless agent team design, and introducing agents as the unit of work interaction.

72.8k
0
AI

data-fetching

Logo of lobehub
lobehub

The ultimate space for work and life — to find, build, and collaborate with agent teammates that grow with you. We are taking agent harness to the next level — enabling multi-agent collaboration, effortless agent team design, and introducing agents as the unit of work interaction.

72.8k
0
AI