Agent Capability Analysis
The shader-debug skill by pthm is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance. Optimized for GLSL fragment shader debugging, debugging GLSL shaders, shader-debug install.
Ideal Agent Persona
Perfect for Graphics Agents needing advanced shader debugging capabilities for GLSL fragment shaders.
Core Value
Empowers agents to debug GLSL fragment shaders by rendering them to PNG files, providing quick visual feedback and facilitating iteration on shader code, ideal for inspecting shader values, debugging coordinate systems, UV mapping, or color output using GLSL.
↓ Capabilities Granted for shader-debug
! Prerequisites & Limits
- Requires Go runtime environment
- Limited to GLSL fragment shaders
- Output is PNG files only
Browser Sandbox Environment
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shader-debug
Install shader-debug, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.
FAQ & Installation Steps
These questions and steps mirror the structured data on this page for better search understanding.
? Frequently Asked Questions
What is shader-debug?
Perfect for Graphics Agents needing advanced shader debugging capabilities for GLSL fragment shaders. shader-debug is a tool for debugging GLSL fragment shaders, enabling rendering to PNG files for visual inspection and feedback.
How do I install shader-debug?
Run the command: npx killer-skills add pthm/soup/shader-debug. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.
What are the use cases for shader-debug?
Key use cases include: Debugging shader output discrepancies, Inspecting shader values without simulation, Iterating on shader code for rapid visual feedback, Debugging coordinate systems and UV mapping.
Which IDEs are compatible with shader-debug?
This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.
Are there any limitations for shader-debug?
Requires Go runtime environment. Limited to GLSL fragment shaders. Output is PNG files only.
↓ How To Install
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1. Open your terminal
Open the terminal or command line in your project directory.
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2. Run the install command
Run: npx killer-skills add pthm/soup/shader-debug. The CLI will automatically detect your IDE or AI agent and configure the skill.
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3. Start using the skill
The skill is now active. Your AI agent can use shader-debug immediately in the current project.