design-system — community design-system, garden-vanities, community, ide skills, Claude Code, Cursor, Windsurf

v1.0.0
GitHub

About this Skill

Perfect for UI-focused Agents needing standardized design and layout capabilities, particularly those working with tokens, styles, and interaction states. Jardim Digital

gardenvanities gardenvanities
[0]
[0]
Updated: 2/25/2026

Agent Capability Analysis

The design-system skill by gardenvanities is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance.

Ideal Agent Persona

Perfect for UI-focused Agents needing standardized design and layout capabilities, particularly those working with tokens, styles, and interaction states.

Core Value

Empowers agents to maintain design consistency across projects by utilizing a single source of truth for design systems, leveraging canonical sources like `.agents/design-system.md` and implementing styles through `src/styles/tokens/` and `src/styles/utilities.css`.

Capabilities Granted for design-system

Classifying task scopes into token-level or component-level changes
Implementing design system updates across UI components and layouts
Ensuring consistency in interaction states and visual styles

! Prerequisites & Limits

  • Requires access to `.agents/design-system.md` for primary source of truth
  • Limited to projects with established design systems and token implementations
Labs Demo

Browser Sandbox Environment

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Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

design-system

Install design-system, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.

SKILL.md
Readonly

Design System Skill

Use this skill whenever a task touches UI, layout, styles, tokens, or interaction states.

Canonical Sources

  1. Primary source of truth: .agents/design-system.md
  2. Project context: .agents/context.md
  3. Implementation layer: src/styles/tokens/ and src/styles/utilities.css

If any source conflicts, follow .agents/design-system.md.

Required Workflow

1) Classify the task scope

  • token-level (new/changed tokens)
  • component-level (UI component behavior/appearance)
  • layout-level (grid, spacing, rhythm)
  • interaction-level (states, focus, motion)

2) Apply system constraints

  • Use semantic tokens, not raw values.
  • Prefer semantic layout wrappers/props (Section[density], Container[gutter], Grid[gap]) for structural rhythm.
  • Preserve light matrix with dark parity.
  • Keep Layered Dark Editorial (LDE) coherence: subtle layered surfaces, restrained accent, modular composition.
  • Respect max depth levels (0..3 only).
  • Keep motion within allowed durations/easing.
  • Keep spacing/radius/shadow within system scales.

3) Validate mandatory interaction rules

For every interactive element, ensure:

  1. default
  2. hover (desktop)
  3. focus-visible
  4. active
  5. disabled (if applicable)

4) Block forbidden patterns

  • Hardcoded colors in components.
  • Arbitrary spacing/radius values unless tokenized (var(...)) or tokenized structural calc(...).
  • Decorative animation.
  • New visual variants without semantic reason.
  • Truncation of critical/reading content.
  • Any UI exception outside system rules.
  • Visual drift from LDE baseline (neon accents, heavy blur/glow, decorative gradients in reading surfaces).

5) Report decisions in output

When finishing, include:

  • Section Applied rules with the exact system constraints used.
  • Section Residual debt with any mismatch that could not be resolved in this task.

For UI-related tasks, these two sections are mandatory.

6) Run spacing policy check (when touching layout/tokens)

  • Run bun run check:spacing after spacing/layout/token changes.
  • Treat only new violations as blockers (baseline entries are migration debt).

Token Change Policy

Only add a new token when:

  • there is a real semantic gap
  • no equivalent token exists
  • reuse is expected in multiple contexts
  • it works in both light and dark
  • usage is documented

If those conditions are not met, reuse existing tokens.

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is design-system?

Perfect for UI-focused Agents needing standardized design and layout capabilities, particularly those working with tokens, styles, and interaction states. Jardim Digital

How do I install design-system?

Run the command: npx killer-skills add gardenvanities/garden-vanities/design-system. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for design-system?

Key use cases include: Classifying task scopes into token-level or component-level changes, Implementing design system updates across UI components and layouts, Ensuring consistency in interaction states and visual styles.

Which IDEs are compatible with design-system?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for design-system?

Requires access to `.agents/design-system.md` for primary source of truth. Limited to projects with established design systems and token implementations.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add gardenvanities/garden-vanities/design-system. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use design-system immediately in the current project.

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