koyote-spec-create — community koyote-spec-create, Electron-Pos, community, ide skills, Claude Code, Cursor, Windsurf

v1.0.0
GitHub

About this Skill

Perfect for Development Agents needing precise spec creation and updates for TCG Store POS with Electron TCG Store POS with electron

enriquemoya enriquemoya
[0]
[0]
Updated: 2/26/2026

Agent Capability Analysis

The koyote-spec-create skill by enriquemoya is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance.

Ideal Agent Persona

Perfect for Development Agents needing precise spec creation and updates for TCG Store POS with Electron

Core Value

Empowers agents to create or update specs only, producing specs that are the sole allowed input for implementation skills, utilizing repo root resolution and operating within directories containing .agent and .specs files, and preferring those with apps/ and package.json

Capabilities Granted for koyote-spec-create

Creating specs for new TCG Store POS features
Updating existing specs to reflect changes in Electron or POS functionality
Validating spec files against the required .agent and .specs directory structure

! Prerequisites & Limits

  • Never writes runtime code
  • Requires operating within the repo root containing .agent and .specs
  • Limited to creating or updating spec files, not implementation code
Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

koyote-spec-create

Install koyote-spec-create, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.

SKILL.md
Readonly

koyote-spec-create

Use this skill to create or update specs only. This skill NEVER writes runtime code.

Specs produced by this skill are the only allowed input for implementation skills.

Repo root resolution

Always operate in the repo root that contains .agent and .specs. If the current working directory is not the repo root, change to it before creating or updating any spec files. If multiple candidates exist, prefer the one that also contains apps/ and package.json (expected: pos-koyote). Never create a new .specs folder. Always use the existing .specs folder inside the resolved repo root. If a second .specs is found outside the repo root, ignore it and stop to confirm before writing.


Governing References (MUST READ)

  • .agent/ARCHITECTURE.md
  • .agent/rules/GLOBAL.md
  • .agent/rules/SPEC_STANDARD.md
  • .agent/rules/DATA_ACCESS.md
  • .agent/rules/MEMORY_BANK.md
  • .agent/workflows/spec-create.md
  • .agent/rules/AGENT_DISCOVERY.md

Agent Discovery Protocol (CRITICAL)

Before drafting or modifying a spec, the skill MUST:

  1. Identify the spec domain(s):

    • frontend (online-store)
    • backend (cloud-api)
    • data (Prisma, schema, migrations)
    • UX / i18n / accessibility
    • POS / IPC (only if explicitly allowed)
  2. Discover relevant agents by scanning .agent/agents/ conceptually and matching:

    • Domain
    • Capabilities
  3. Consult discovered agents for:

    • Constraints
    • Risks
    • Required sections
    • Non-goals

Agents provide advice only.
This skill decides what is written into the spec.

Absence of agents must NOT block spec creation.


Required Questions (ask before any edits)

  1. Target spec slug (folder name)?
  2. What problem or feature is being specified?
  3. Scope boundaries or explicitly excluded areas?
  4. Apps involved? (online-store, cloud-api, POS, multiple?)
  5. Any routing, i18n, or UX constraints?
  6. Proceed with spec creation after plan? (yes/no)

Do NOT create or modify files until all answers are given.


Spec Creation Rules

  • ASCII only
  • English only
  • No implementation details beyond contracts and behavior
  • No assumptions about future features unless explicitly marked
  • All non-goals must be explicit
  • Specs must stand alone without chat context

Files to Produce or Update

Create or update exactly these files:

.specs/<slug>/requirements.md
.specs/<slug>/design.md
.specs/<slug>/tasks.md

Each file must follow SPEC_STANDARD.md structure.


Required Content per File

requirements.md

  • Problem statement
  • Goals
  • Non-goals
  • Constraints
  • Assumptions
  • Out of scope

design.md

  • High-level architecture
  • Data flow
  • State ownership
  • Error and edge cases
  • i18n and accessibility notes (if applicable)

tasks.md

  • Small, implementable tasks
  • Ordered and scoped
  • Each task maps back to requirements
  • No task larger than one implementation session

Forbidden Actions

  • Writing or modifying runtime code
  • Creating migrations
  • Adding dependencies
  • Updating memory bank directly
  • Making architectural decisions outside scope

Output Format (MANDATORY)

  • Summary of intent
  • Agents consulted (by domain, not filenames)
  • Files created or modified (full paths)
  • Open questions or risks
  • Next command: npm run gov:spec:audit -- "<slug>"

When NOT to Use This Skill

  • To fix bugs
  • To write code
  • To refactor existing implementations without changing behavior
  • To brainstorm without intent to implement

Use this skill when the spec must be correct before code exists.

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is koyote-spec-create?

Perfect for Development Agents needing precise spec creation and updates for TCG Store POS with Electron TCG Store POS with electron

How do I install koyote-spec-create?

Run the command: npx killer-skills add enriquemoya/Electron-Pos/koyote-spec-create. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for koyote-spec-create?

Key use cases include: Creating specs for new TCG Store POS features, Updating existing specs to reflect changes in Electron or POS functionality, Validating spec files against the required .agent and .specs directory structure.

Which IDEs are compatible with koyote-spec-create?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for koyote-spec-create?

Never writes runtime code. Requires operating within the repo root containing .agent and .specs. Limited to creating or updating spec files, not implementation code.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add enriquemoya/Electron-Pos/koyote-spec-create. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use koyote-spec-create immediately in the current project.

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