Agent Capability Analysis
The vr-ar skill by HaoNgo232 is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance.
Ideal Agent Persona
Perfect for Immersive Experience Agents needing advanced VR/AR development capabilities with platforms like Quest, PCVR, and WebXR.
Core Value
Empowers agents to create immersive experiences using VR platforms like Quest for standalone wireless experiences and PCVR for high-fidelity applications, while also leveraging AR platforms such as ARKit for iOS devices and WebXR for browser-based AR, facilitating the development of cross-platform immersive applications.
↓ Capabilities Granted for vr-ar
! Prerequisites & Limits
- Requires specific platform SDKs (e.g., ARKit, ARCore)
- Platform-dependent development constraints (e.g., Quest, PCVR, PSVR)
Browser Sandbox Environment
⚡️ Ready to unleash?
Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.
vr-ar
Install vr-ar, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.
FAQ & Installation Steps
These questions and steps mirror the structured data on this page for better search understanding.
? Frequently Asked Questions
What is vr-ar?
Perfect for Immersive Experience Agents needing advanced VR/AR development capabilities with platforms like Quest, PCVR, and WebXR. Tool for converting Agent, Skill and Workfows configurations from Antigravity IDE to a format compatible with IDEs (GitHub Copilot, Cursor,..) and CLIs (Kiro, OpenCode,..).
How do I install vr-ar?
Run the command: npx killer-skills add HaoNgo232/agent-bridge-kit/vr-ar. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.
What are the use cases for vr-ar?
Key use cases include: Developing standalone VR applications for Quest, Creating high-fidelity PCVR experiences, Designing browser-based AR experiences with WebXR.
Which IDEs are compatible with vr-ar?
This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.
Are there any limitations for vr-ar?
Requires specific platform SDKs (e.g., ARKit, ARCore). Platform-dependent development constraints (e.g., Quest, PCVR, PSVR).
↓ How To Install
-
1. Open your terminal
Open the terminal or command line in your project directory.
-
2. Run the install command
Run: npx killer-skills add HaoNgo232/agent-bridge-kit/vr-ar. The CLI will automatically detect your IDE or AI agent and configure the skill.
-
3. Start using the skill
The skill is now active. Your AI agent can use vr-ar immediately in the current project.