story — story setup for AI agents htmlstyleguides, community, story setup for AI agents, ide skills, creating interactive stories with HTML, story skill for educational content, Claude Code, Cursor, Windsurf

v1.0.0
GitHub

About this Skill

Perfect for Educational Agents needing interactive HTML content generation with inline CSS/JS and keyboard navigation. Story is a self-contained HTML style guide for creating interactive educational stories with inline CSS/JS, keyboard navigation, and branching points.

Features

Generates interactive stories with 10-15 scenes and 3-5 branching points
Supports keyboard navigation using 1-9 keys
Creates self-contained HTML with inline CSS/JS
Follows conventions outlined in stories/CLAUDE.md
Parses arguments for style name and topic hints

# Core Topics

GGPrompts GGPrompts
[9]
[3]
Updated: 3/7/2026

Agent Capability Analysis

The story skill by GGPrompts is an open-source community AI agent skill for Claude Code and other IDE workflows, helping agents execute tasks with better context, repeatability, and domain-specific guidance. Optimized for story setup for AI agents, creating interactive stories with HTML, story skill for educational content.

Ideal Agent Persona

Perfect for Educational Agents needing interactive HTML content generation with inline CSS/JS and keyboard navigation.

Core Value

Empowers agents to create immersive educational experiences with self-contained HTML, utilizing inline CSS/JS for styling and interactivity, and enabling keyboard navigation for seamless user interaction.

Capabilities Granted for story

Generating interactive educational stories with branching points and multiple endings
Creating immersive experiences with inline CSS/JS and keyboard navigation
Developing interactive content for educational platforms with self-contained HTML

! Prerequisites & Limits

  • Requires adherence to specific story conventions outlined in stories/CLAUDE.md
  • Limited to 10-15 scenes, 3-5 branching points, and 2-3 endings per story
  • Keyboard navigation limited to 1-9 keys
Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

story

Discover how to create self-contained HTML stories with inline CSS/JS and keyboard navigation. Get started with Story AI Agent Skill today!

SKILL.md
Readonly

Build an Interactive Story

Create an interactive educational story using $ARGUMENTS.

Follow the full conventions in stories/CLAUDE.md. The story must be self-contained HTML with inline CSS/JS, 10-15 scenes, 3-5 branching points, 2-3 endings, and keyboard navigation (1-9 keys).

Phase 0 — Plan (interactive)

  1. Parse the argument: first word is the style name, optional remaining words hint at the topic.
  2. Read the Style Guide Catalog table in README.md to confirm the style is available (empty Story column) and see what's already taken.
  3. Read the chosen style's HTML file from styles/{name}.html to extract the design system.
  4. Read stories/CLAUDE.md for the template and conventions.
  5. Read 1 existing story to match structure — skim for the STORY data format, engine pattern, and component mapping.
  6. If no topic was given:
    • Research the style's cultural/historical period
    • Propose 2-3 story concepts that thematically match the aesthetic
    • Ask the user to pick one
  7. Propose the story arc: title, setting, 10-15 scene outline with branching diagram, key historical facts, and how style components map to narrative functions (e.g., "cards = case files", "alerts = discoveries").
  8. Discuss with the user before proceeding.

Phase 1 — Research (parallel Sonnet subagents)

Launch 2-3 sonnet subagents in parallel to research:

  • Historical facts: Real names, dates, numbers, events for the chosen topic. Need 8-12 concrete facts.
  • Cultural context: Period details, atmosphere, vocabulary appropriate to the era.
  • Style component mapping: How to repurpose the style guide's CSS classes for narrative elements.

Each subagent returns structured research notes.

Phase 2 — Build (sequential Opus subagents)

Use 3-4 sequential opus subagents:

  1. First agent: Create the full HTML file with adapted CSS, title screen with back-to-stories link, scene wrapper structure, and the story engine JavaScript. Write the first 5 scenes of the STORY object. Include CSS for scene types (narration, investigation, confrontation, ending).
  2. Second agent: Read the file, add scenes 6-10 (or remaining scenes). Ensure branching points connect correctly.
  3. Third agent: Read the file, add remaining scenes and endings. Verify all next values point to defined scenes. Ensure every scene has a fact property. Test that no orphan scenes exist.
  4. Fourth agent (polish): Read complete file. Verify scene graph integrity (no dead ends, no orphans), keyboard navigation works, clue tracker collects facts, all historical content is accurate.

Critical rules for build agents:

  • Each agent MUST read the current file before writing
  • All next values in choices must reference existing scene IDs in the STORY object
  • Every scene needs: year, era, content, fact, choices
  • Endings should offer "Play Again" (next: 'intro') and "Back to Stories" (next: '_exit')
  • Back-to-stories link on title screen: <a href="index.html">

Phase 3 — Brief & Index

  1. Write a research brief to stories/briefs/{style-name}-brief.md documenting the historical facts, story arc, and component mapping.
  2. Read stories/index.html to understand the card format.
  3. Add a card for the new story with: scene count, ending count, style name, title, description.
  4. Update the Style Guide Catalog table in README.md — add the story title in the Story column for the chosen style.
  5. Commit with message: Add {title} interactive story ({style-name} style)
  6. Push using: git config --global credential.helper store && echo "https://GGPrompts:$(gh auth token --user GGPrompts)@github.com" > ~/.git-credentials && git push origin main

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is story?

Perfect for Educational Agents needing interactive HTML content generation with inline CSS/JS and keyboard navigation. Story is a self-contained HTML style guide for creating interactive educational stories with inline CSS/JS, keyboard navigation, and branching points.

How do I install story?

Run the command: npx killer-skills add GGPrompts/htmlstyleguides/story. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for story?

Key use cases include: Generating interactive educational stories with branching points and multiple endings, Creating immersive experiences with inline CSS/JS and keyboard navigation, Developing interactive content for educational platforms with self-contained HTML.

Which IDEs are compatible with story?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for story?

Requires adherence to specific story conventions outlined in stories/CLAUDE.md. Limited to 10-15 scenes, 3-5 branching points, and 2-3 endings per story. Keyboard navigation limited to 1-9 keys.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add GGPrompts/htmlstyleguides/story. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use story immediately in the current project.

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